In-Game Name (IGN): reflex7
Discord Tag: reflex_11
Suggestion Title: Champions are too easy to cheese
Suggestion Category: Gameplay
Description: I feel like there are 2 problems with champions as they are way too easy to cheese, which makes it super easy for very high level bases which should need large teams of stacked players with good loot and planning to successfully raid, to be easily raided.
1 - Water makes herobrine basically useless; I am not suggesting to completely remove the effects water has on herobrine, but maybe nerf the impact it has by buffing his damage, mobility, or another stat, or making it so that he can get out of water easily; this would still leave room for strategy around water, as it would still make it easier, but not by as much.
2 - Digging a hole and using ladders makes it so that herobrine can't hit you - For this, I would suggest making it so herobrine will teleport to the players attacking if he cannot attack for a certain amount of time.
Additionally, I would nerf healing turrets a bit, as they're by far the strongest turret and make it pretty much impossible to lose a fight if you're near just one.
Pros: This would balance out invades a lot more, and would make it work more as intended, instead of just feeling cheesy and boring.
Cons: It will take more time, preparation ,gear, and upgrades for players to be able to raid stronger bases (which I still feel like is more balanced, but would be annoying especially for newer players)
Additional Comments: I have been on both ends of this, and it just takes the fun out of defeending and raiding for me.
Disclaimer: By submitting this suggestion, I acknowledge that it is voluntary, and SiphonMC holds the right to review, modify, or reject the suggestion as deemed necessary. I understand that this is a community-driven process, and I appreciate the opportunity to contribute to the server.